

Shooting fireballs is finger-numbingly repetitive, while the slam attack suffers from poor targeting where successfully hitting even a locked-on enemy feels random. These sections are not particularly enthralling, which is a shame because all the major boss battles revolve around dragon combat. At various points, Zero will ride her leathery companion Mikhail, who can fly around the map, hurl fireballs at opponents, and slam into them. It’s made quite clear that what you’re doing is far from heroic, and the sheer amorality of it only adds to how darkly humorous the whole affair is.Īs with previous games, the hack n’ slash combat is broken up by segments in which players control a dragon. Even so, there’s a perverse joy to be had in slaughtering thousands of enemies, especially when those enemies keep yelling in fear about what a monster Zero is. Locking onto enemies is unreliable, the combat itself is so chaotic that it’s often hard to follow, and the camera is prone to spasming wildly and making it impossible to see what’s going on. The action is somewhat messy, and I’m not just talking about all the spilled bodily fluids.

Every now and then, there may be a platforming section, but the majority of the action is focused on bloody murder (with emphasis on the bloody). Regular soldiers are backed up by annoying archers and giant-sized enemies that can take and dish out a ton of punishment.

Most levels consist of Zero running from point A to point B, taking out the Intoners’ armies as she does. Weapons can be upgraded using gold and materials, gaining more moves and attack power as they level.

Over the course of the game, Zero will gain access to four weapon types that can be switched on the fly – swords, spears, gauntlets and chakrams – of which there are many different flavors with their own unique attacks. Like previous Drakengard installments, the meat of the experience is found in slicing up hordes of vulnerable enemies in a fashion similar to Dynasty Warriors. For a game about mindlessly slashing at everything onscreen, Drakengard 3 never fails to surprise. While an old man on stilts declares that he can’t function without “booty in the morning,” and Zero complains about receiving experience points for mundane tasks, this third Drakengard goes out of its way to subvert expectations and lampoon itself at every opportunity. It is crude, both in terms of gameplay and humor, yet it carries with it a total sincerity, a sheer love of its own creative insanity that I can’t help respecting. There’s something about this game that is impossible to hate.
#DRAKENGARD 3 ZERO ICONS FULL#
Full of brainless hack and slash combat that is sloppy in execution, littered with insensible dialog, full of repeated references to extreme masochism, horny old men, and the shoddiness of the game’s own level design, this is a title that picks up the crazy ball and proceeds to hump it without dignity or remorse. She is also the player character, and this is one of the stupidest videogames I’ve ever played.Ĭoming to us courtesy of Access Games – that studio behind the brilliantly demented Deadly Premonition – Drakengard 3 is about as dumb as it gets. She’s sadistic and genocidal, she’s abusive towards her only companions. After killing women, she takes their men and has sex with them, she has a flower that’s sticking out of one eye that lets her regrow her limbs, and her arm falls off but she uses a parasite to keep it attached. She wants to kill her sisters to become the strongest being in the world, and she also has a dragon that urinates compulsively. Zero is an intoner, one of six numerically named sisters with the ability to sing powerful forces into being.
